AI Insights · Timothy · April 2022
Top 5 Basketball Games on Android in Italy - Q1 2022
In Q1 2022, the top 5 basketball games on Android in Italy showed varied performance in terms of downloads, revenue, and active users. Here’s a closer look at their trends.
In Q1 2022, the top 5 basketball games on Android in Italy showed varied performance in terms of downloads, revenue, and active users. Here’s a closer look at their trends.
NBA 2K Mobile Basketball Game from 2K, Inc. saw its weekly revenue fluctuate throughout the quarter, peaking at approximately $1.9K in the final week of March. The game’s weekly downloads experienced a downward trend, starting from 5.8K at the beginning of January and dropping to around 2.9K by the end of March. Active users also declined from 9.9K to 7.3K over the same period.
ELECTRONIC ARTS’ NBA LIVE Mobile Basketball had its revenue peak at around $1.1K in early January, with a slight dip before stabilizing around $655 at the end of March. Downloads remained relatively stable, averaging around 3.7K to 4.1K weekly. Active users showed a slight decrease from 29.7K at the end of December to 26.1K by the end of March.
Mini Basketball by Miniclip.com, released in late February, saw a significant rise in weekly downloads, reaching 31.6K in mid-March. Revenue also increased, peaking at approximately $1.9K in mid-March. Active users saw a substantial increase, climbing from 2.9K in late January to 57.4K by mid-March.
Basketball Arena: Online Game from Masomo Gaming experienced a decline in both revenue and active users. Revenue fell from $792 in late December to about $202 by the end of March. Weekly downloads showed a consistent decrease, starting at 4.3K in late December and ending at around 2.5K in late March. Active users dropped from 21K to 15.3K over the quarter.
Basketball Stars: Multiplayer, also from Miniclip.com, had stable revenue around the $300 mark throughout the quarter. Downloads showed a slight decline, starting from 7.1K in late December and ending at about 3.6K in late March. Active users decreased from 22.5K to 15.2K over the same period.
The data provided by Sensor Tower highlights the dynamic performance of these top basketball games in Italy. For more detailed insights, visit Sensor Tower.